(above image by Wesley Louis)
A couple of weeks ago i asked my mentors and friends Kristian and Wes if they wouldn't mind giving me some guidance and pointers on character design (check there blogs they are both unbelievably good artists). I gave them a copy of my Breca design (a couple of posts down) and asked how they would approach developing him further and also how they approach character design in general. I was enlighten by their feedback and below are some rough biro sketches where i tried to apply some of there suggestions.
By allowing them access to my work i learned a lot more about design principles and it also clearly highlighted some the mistakes i was making, mistakes which had me frustrated but ones only a fresh pair of eyes could point out.
Still rough and no way near ideal but hopefully they can see some improvements.
I also got carried away and thumbnailed a short animation idea for Breca:
This isn't the first time the guys have helped me in this way and i hope it wont be the last. thanks again!
more explorations to come!